Summary
TheFinal Fantasyseries features numerous characters who share close bonds. These connections can come from both found families and blood relatives. Whatever the case, they allow certain characters to forge lifelong friendships amid constant hardships and epic adventures. That said, some figures really seem to like testing the limits of those bonds.
Sometimes, the characters who inflict this misery are sisters. Audiences naturally expect siblings to be closer than anyone else, assuming they will always have each other’s back.These sisters defy that expectation by only causing strife. Granted, it’s not always intentional. Some of these troublesome siblings try their best, but their antics accidentally come back to bite their families and friends. In any case, no one wants to have theseFinal Fantasycharacters as relatives.

5Yuko Sasaki (Final Fantasy Lost Stranger)
This Manga Heroine Lives Her Final Fantasy Dream, But She Turns It Into A Nightmare
IntheLost Strangermeta manga, siblings Shogo andYuko Sasakiwork at Square Enix. They’re both massive fans ofFinal Fantasyand dream of creating their own adventure. That chance comes when they’re transported to a world inspired by the games. However, this unexpected turn gives them a little too much confidence. Yuko, in particular, makes a critical error in judgment. She sees a boy in danger from a dragon, so she spurs her brother and their makeshift party into action. On the surface, this choice seems noble. Yuko even sacrifices her life to get the kid out of harm’s way. In reality, though, this is a suicide mission.
The dragon is ata much higher levelthan the would-be heroes. It could easily kill one or all of them, her brother included. A supposedFinal Fantasyfan would know this, but Yuko actively ignores it. As a result, she leads Shogo to certain death. Her own demise is the only reason that she doesn’t catch flack for this decision.

This sister makes it difficult for everyone to do their jobs.Irisis the younger sister of Gladiolus, one ofFinal Fantasy 15’s main characters who serves as a bodyguard for Prince Noctis. She and the young royal grew up together and got into all sorts of trouble. These escapades make her brother look bad for failing to keep an eye on the prince. Plus, Noctis took the blame, while she got off scot-free. These childhood ventures weren’t the only times she made trouble for the heroes, though.
Later, Iris begins to harbor romantic feelings for Noctis. These feelings lead them on a date in the scenic city of Lestallum. She even gets him aMoogle toy for good luck. This subplot looks like a blossoming love story, but it never goes any further. Iris knows it can’t progress due to their respective positions as well as his arranged marriage to Lunafreya. Still, that doesn’t stop her from trying. What’s even worse is that she pursues Noctis knowing full well that her brother wouldn’t appreciate it.

Here’s another problem stemming from romance or lack thereof.Annworks as a stewardesson an airship, but players find her accosted by a man named Rande. She then reluctantly makes a deal with him. First, she must get in touch with her sisters, who are all stewardesses on different airships. Second, each of them must gather a flower and deliver it to their mother. Otherwise, Rande and his brothers will keep pestering them for marriage. Instead of informing the authorities, Ann agrees to this ridiculous arrangement.
What’s worse is that she ropes her siblings into the silly challenge without consulting them. In fact, she does so from a distance, tasking the party with delivering the letters to her sisters. She can’t be bothered to do it herself, so she entrusts her siblings' futures to a bunch of strangers. This act reeks of poor judgment and laziness. In any other scenario where Vaan wasn’t available to help, such an idiotic bet would have condemned Ann and all of her sistersto unhappy marriages.

Once this random trio of silly sadists ambushes the party inFinal Fantasy 4, it’s clear that they’re perfectly in sync. Sandy, Cindy, and Mindy speak in rhyme and finish each other’s thoughts without missing a beat. It’s shocking how grating they can be in such a short time. They illustrate their bonds through combat, but their method is needlessly dangerous.Sandy casts Reflect on Cindy, and Mindy slings spells at Cindy. The spells then bounce off and hit the heroes. This pattern is extremely annoying to fight, and the downsides don’t stop with the player.
The entire tactic is risky and mean-spirited. It banks on the Reflect spell going off without a hitch. Even when it works, the strategy reduces Cindy to a glorified mirror or springboard. Her sisters wouldn’t do that if they really loved her. Suffice it to say, it’s titillating to trounce these terrible triplets.

To be fair, everyone inFinal Fantasy 13is pretty obnoxious, but Serah is on another level. Serving as the sister ofthe main protagonist, Lightning, she’s the cause of countless problems despite her brief screen time. Prior to the game, she becomes a l’Cie, meaning that she’s cursed by mysterious deities until she fulfills a set task. After reuniting with her sister and imparting some information, Serah turns to crystal, signifying the completion of her task. Before she goes, however, she only offers a vague hint about what the heroes should do. That vagueness fuels division and uncertainty, which persist for most of the story. This confusion could have been avoided if the Serah had been a little clearer. Of course, she doesn’t just make trouble during the main narrative.
Flashbacks reveal that Serah posed some difficulties long beforehand. One day, she announces her engagement to an insipid moron named Snow. He believes everything will work out by being a self-proclaimed hero, lending him an unfounded optimism crossed with an abrasive “frat boy” attitude. Despite his faults, Serah still decides to tie herself and Lightning to Snow through marriage. When her sister doesn’t accept the misguided match, she cries and runs away.FF13paints Serah as little more than a damsel in distress who needs to be saved. Her utter lack of agency is shocking, and whenever she does take the initiative, her decisions tend to make everything worse. On the bright side, she becomes wiser and more proactivein the sequel.