Summary

The Halloween season has come again, so it’s a great time to switch off the lights and fire up a good survival horror game for chills and thrills. Yet the problem is that a game can only be new once. Eventually, the dogs bursting through the windows inResident Evilor Pyramid Head stalking James inSilent Hill 2will feel run-of-the-mill rather than a shock.

There’s still indie horror, which can be hit or miss as many of them go for jump-scares rather than building fear. So, these desensitized players may like to scour the net for something more international. For example, these survival horror games came out in Japan but never reached the West.

Japan-Only Survival Horror- The Tairyou Jigoku

8Simple 2000 Series Vol. 113: The Tairyō Jigoku

TheSimple 2000 Serieswas a series of low-budget games that are technically still around today, but they hit their peak in the 2000s when some of them actually got Western releases. Anyone who managed to playZombie Vs Ambulance,Demolition Girl, orThe Sister Swordfight(akaThe Oneechanbara) played aSimple 2000game. Many more didn’t make it westwards, like thesurprisingly funThe Pro-Wrestling 2, and the less enjoyableThe Tairyō Jigoku(The Overwhelming Hell).

Inspired byAlice in Wonderland, players control a schoolgirl who follows a white rabbit into a dark realm filled with bugs and other nasty creatures. On her own, she’s defenseless, but she can pick up different, perishable weapons like bats and clubs to hold back the hordes. It’s not spectacular, as it is meant to be a cheap game for quick chills. But it’s a must for people who like weird budget games.

Iru

7…Iru!

If players want something a little more conventional, there’s Soft Machine’s…Iru!It’s a first-person survival horror where the player controls Tatsuya, an exchange student at Kirigaoka High School who has to help them prepare for their upcoming festival. Things start going wrong when he and the other students get locked in the building, and they start getting picked off individually by something (or things) lurking in the darkness.

The game plays similarly toClock Tower, where Tatsuya can’t fight back directly against the terrors. He has to hide, run, and outwit the Lovecraftian beasts while talking to other survivors and solving puzzles to progress. The game’s surprisingly open-ended, as Tatsuya can explore to his heart’s content for one key item or another, though making them appear can be quite fiddly.

Japan-Only Survival Horror- Devilman

6Devilman

People outside Japan are now more familiar with Go Nagai’s demonic antihero Akira Fudo thanks to its updated animeDevilman Crybaby. ButDevilmanhas been a recognizable name in Japan for 50+ years now and has appeared in all sorts of media, inspiring some characters (Tekken’s Devil forms), or being wholesale copied for others (he replaced Batman inThe Revenge of Shinobi).

Bandai tried adapting the original manga into a game for the PS1 and PC back in 2000. It’s split into three chapters, with the last two playing more like a beat ‘em up as Devilman fights the demons directly. Before then, the first chapter sticks to survival horror as a pre-Devilman Akira looks for his lost friend Ryo in a mansion. While it’s not exactly a lost gem, it does make for an interesting curio forDevilmanand horror fans.

Japan-Only Survival Horror- Night of the Sacrifice

5Night Of The Sacrifice

There weren’t many top-quality games that used the Wii’s Balance Board beyondWii Fit, but there are other ways to get people’s hearts racing. Square-Enix certainly thought so when they madeIkenie no Yoru, orNight of the Sacrificein English. It saw five college students go to Tsukuyomi Ravine to “test their courage,” as people were once sacrificed to the gods there. They soon come across their spirits, who want to avenge their fates on the living.

Players have to time their movements carefully to avoid getting touched by the ghosts, using one button to move forward, another to go back, and the Balance Board to control their speed and other movements. They can even use the Wiimote as a flashlight or as a cellphone to get calls via its speaker. It’s an inventive take on survival horror, if not the scariest.

Japan-Only Survival Horror- Seven Mansions Ghastly Smile

4Seven Mansions: Ghastly Smile

Koei tried walking Capcom’s path by making their ownRE-like series withSeven Mansions. There was a PS1/Saturn game, but its Dreamcast sequelSeven Mansions: Ghastly Smilewas much more ambitious. It follows Kei and Reina as they land on an island in search of their missing friend Ernest. They come across seven mansions, with each holding new threats and mysteries for them to overcome.

LikeRE, players could pick either Kei or Reina and use tank controls to navigate the mansions with fixed, third-person cameras (or first-person if they dare toggle the options). Most interestingly, it hada multiplayer modewhere two players could control Kei and Reina at the same time in a shorter campaign with different enemy placements. It’s somethingREwouldn’t do until their online-only gameRE: Outbreak.

Mizzurna Falls Fan Translation

3Mizzurna Falls

Human Entertainment already made its name in survival horror with the underrated original point-and-click version ofClock Tower. So, it wasn’t unusual for them to makeMizzurna Falls, a horror game inspiredbyTwin Peakswhere a man called Matthew has to look for his friend Emma, who went missing outside the titular town.

On the surface, it plays likeRE, with its tank controls and combat. However, it’s also an open-world game! Players can go all around the town, talk to the residents and town businesses, drive around in a car, and eat at the local diners.Grand Theft Autohad to go 2D to fit its features on the PS1, butMizzurna Fallswas all in 3D. It kept players on their toes too, as they only had seven in-game days to solve the mystery and get the best of its three endings.

Japan-Only Survival Horror- Nanashi no Game

2Nanashi no Game

Before Square-Enix got creative with the Wii inNight of Sacrifice, they published Epics’Nanashi no Game, which used the DS to shock playerswith analog horror. LikeThe Ring, whoever plays the Cursed Game on the TS (“Twin-Screen”) is doomed to die in seven days. One unlucky college student, i.e., the player, has to use their remaining time to find out how the game came to be, and with luck dispel the curse.

The DS isn’t really known for its horror games, so Epics has to be commended for taking a chance to use its features to instill fear. Most of the time, players navigate 3D areas to solve puzzles and avoid zombie-like spirits called “Regrets,” which they explore by tilting the DS on its side. Players can also get meta by using the TS on their DS to receive emails and play the Cursed Game (an 8-bit RPG) to get clues for puzzles or help in getting past the Regrets.

Doctor Hauzer

1Doctor Hauzer

Most survival horror games both East and West in the late 1990s followed the formula set byRE. But Capcom’s zombie-athon wasn’t the first survival horror game, as there are older examples that laid the path for the genre. For example, Riverhillsoft brought the genre to the 3DO withDoctor Hauzer, where Adams Adler has to find out what happened to the titular doctor by investigating his mansion.

It’s similar toREwith its tank controls, only it has no combat or enemies. Instead, players had to watch out for instant death traps (with the help of its toggleable camera) and find ways to get around them. It has its flaws, like its sluggish frame rate. However, for a 1994 3D game, its gameplay holds up quite well. Out of survival horror’s different pioneers,Doctor Hauzeris the most underrated and is worth exploring.