Due toNo Man’s Sky’s numerous post-launch problems such as frame rate issues, myriad game crashes, andbugs that wiped players' planet discoveries, it’s safe to say that indie developer Hello Games has had a rough go of it since the game’s release last month, as it has been on the receiving end of plenty of negative criticism. As a matter of fact, the complications related to the space exploration and survival game reached such a fever pitch that even thePresident of Sony’s Worldwide Studios Shuhei Yoshida weighed inon the matter saying that the poor reception to the game was due to over-promising on features and a lack of PR support.

Nevertheless, Hello Games has remained adamant that it has been working hard to provideNo Man’s Skyfans with a host of fixes for all of the title’s bugs and problems, which has led the studio to its release of Update 1.09 for both the PC and PlayStation 4 versions of the game. According to the developer, the latest patch is primed to address a litany of bugs and crashes, but also will help players load save files that have been corrupted.

As mentioned at the top of the change log forNo Man’s Sky’sfull patch notes for Update 1.09, “The game is now much more robust at recovering corrupted save files.” Furthermore, the developer lists a fix for the issue involving apre-order ship bugwhich caused players to get stuck in their second galaxy after never receiving the Antimatter blueprint for hyperdrive. As Hello Games explains, it’s “no longer possible” for that to happen.

Additionally, Update 1.09 forNo Man’s Skyalso makes some aspects of the gameplay a bit more difficult. For example, fans will no longer be able to destroy a Gek factory door with a single grenade. Not to mention, should one actually take out a door, their wanted level is now guaranteed to rise, no matter the power of players' multi-tools.

Plus, other elements of the latest patch forNo Man’s Skymake it harder for players to lose their resources. This is done through certain alterations such as the developer preventing one from opening crates while having a full inventory, or by fixing a problem stemming from the transferal of items between exosuits and starships.

While this particularNo Man’s Sky’s patch is sorely needed, it’s unfortunate that Hello Games has had to spend so much of its time and effort providing bug fixes instead of focusing on the title’s post-launch content andfeatures for future updates. Even so, fans hopefully won’t have to wait much longer for long-promised in-game assets such as new freighters and base-building materials, as the title’s composer Paul Weir recently revealed thatnew content is in the works.

No Man’s Skyis available now for PC and PlayStation 4.